
在SIGGRAPH 2016宣布发布3DS MAX版本的阿诺德插件
Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.
主要功能:
Integration with 3ds Max shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
Support for AOVs & Deep EXR files.
Defer the creation of geometry at render time with the Procedural placeholder nodes.
Texturable Mesh lights.
3rd Party Arnold shader support.
MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.
安装步骤:
安装对应版本插件,拷贝ai.dll到C:\ProgramData\Autodesk\ApplicationPlugins\MAXtoA_2025\bin文件夹里面,替换即可
说明:
V5.7.4.0和V5.7.7.1版本支持3ds Max 2023/2024/2025
V5.8.4.1和V5.8.3.1版本支持3ds Max 2024/2025/2026
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